Saturday 20 May 2017

Five Cards (1)

This year I entered the 200 word RPG challenge.

https://200wordrpg.github.io/winners

My entry got into the final. (Best 30 of 700 entries - ish). It wasn't one of the three winners.

Here it is RAW. I'll be referring to it later.

Five Cards

Referee designs adventure. Challenges defined in terms of the number of success needed to overcome them.

Players get 10 cards. 5 Action Cards:

Success with complication
Complete success
Failure with benefit
Complete failure
Standoff

And 5 blank Character Cards. They define their Character by writing 5 things on them.

Referee gets 5 cards:

Referee claims card
Player retains card
Card goes to another Player
Card discarded
Player vote

Referee describes the setting. Players state actions. When Characters face a challenge, player draws random Action Card. Results interpreted by Referee. Failure may cause wound - turn a Character Card over. Successes/benefits may heal wounds.

Referee draws a random Referee Card to determine what happens to the player's Action Card. The Referee can take no proactive actions until they have gained at least one action card. They then have two piles of cards.

Player and the Referee shuffle their card piles. Action moves to next Player.

If a Player has no Action Cards and their Character has a wound, they are dead.

Play continues until the adventure is over or all Action Cards are discarded.

No comments:

Post a Comment